Move Left: A

Move Right: D 

 Jump: Space 

 Melee Attack: J 

 Range Attack: i

Dash: L

When you dash you are invulnerable, as rolling in Dark Souls.

This is just a simple prototype to test the mechanics and if the idea is fun and interesting.

Please leave your feedback below

If you understand spanish, please fill this formulary:

If you understand english, please fill this formulary:

The formularies give me data that i can understand to improve or take off some parts of the prototype.

StatusIn development
PlatformsWindows, HTML5
Rated 2.0 out of 5 stars
(1 total ratings)
AuthorAldhair Vera
Made withUnity
Tags2D, Dark, Dark Fantasy, Fantasy, Gothic, Metroidvania, Pixel Art, Singleplayer, Unity
Average sessionA few minutes


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Click download now to get access to the following files:

GothicVania - PC 30 MB


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Jai ticha

hola profe :D

I hope be helpful...

The goblins can attack throgh the pilar making stun lock... Some "emision" efects are buggeds... 

Some sprits don´t fit...  

Atack nothing makes combos...

I tried to skip the inicial "cutscene", but can't...

(I'm japanese, so, my english is aweful, sorry

Thank you for the feedback! yup I must fix lots of stuff in the game, I'll take notes of all you wrote to fix and improve those features.


Could you please send me a player script for this game?

game titlescreen barely reaches 1 frame per second, too slow to even contemplate trying the game proper. (webConsole gives countless FMOD errors that suggest that you need to capitalize the initial character of the commands you are trying to call)

Thank you!, i'll improve that

(1 edit)

Everything - music, graphics and design are well made - and they fit nicely together - looks like a solid project.
I liked the camera shakes, it makes the sword attack very "epic".

one thing (might be a bug, I'm not sure): after the game is over, it asks, if you want to play again - if I press yes, it seems like the monsters are not coming, only two showed up.

Thank you! i'll check the bug in a while